Difference between revisions of "Game Settings/it"

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| Pitch || Da -20,0 ° a '' '0,0 °' '' a 20,0 ° || regola l'angolo di visione verso il basso o verso l'alto
 
| Pitch || Da -20,0 ° a '' '0,0 °' '' a 20,0 ° || regola l'angolo di visione verso il basso o verso l'alto
 
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|-
| Driver e ruota || colspan = "2" | '' 'Entrambi' '' / Solo sterzo / Sterzo bloccato / Sterzo Nascosto
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| Pilota e volante || colspan = "2" | '' 'Entrambi' '' / Solo sterzo / Sterzo bloccato / Sterzo Nascosto
 
|-
 
|-
| Lock to Horizon || Dallo 0% al 100% || Blocco orizzonte :)
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| Lock to Horizon || Dallo 0% al 100% || Blocco orizzonte  
 
|-
 
|-
 
| Movimento || Da 0% a '' '100%' '' || Regola il movimento dell' auto
 
| Movimento || Da 0% a '' '100%' '' || Regola il movimento dell' auto

Revision as of 15:27, 12 November 2019


Other languages:
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Video

Voci Descrizione
Schermo intero Impostazione se il gioco deve essere visualizzato a schermo intero o in finestra. Lo schermo intero è efficiente in termini di risorse.
Schermo triplo Attiva il supporto per il triplo schermo
V-Sync Permette di sincronizzare la frequenza dei fotogrammi del gioco con la frequenza di aggiornamento del monitor per una migliore stabilità e un'immagine più fluida. La disabilitazione di V-Sync può comportare un frame rate più elevato, ma questa azione può introdurre artefatti indesiderati nel gioco. È possibile che si verifichi un certo ritardo di uscita quando V-Sync è attivato. Se hai un monitor Free-Sync o G-Sync puoi disattivare il V-Sync.
Risoluzione Valori più alti portano a un'immagine migliore. Si consiglia di scegliere la risoluzione nativa del monitor. Per ulteriori impostazioni di manipolazione della risoluzione, vedere:
  • Scala base / risoluzione
  • Avanzamento / Upsampling temporale
Qualità grafica Ecco le impostazioni predefinite :: Bassa / Media / Alta / Ultra / Personalizzata

Triplo schermo e impostazioni video

Put yourself in driving mode in a car. Menu with different options: click on "View Settings". If you selected "disabled" under "Video / Triple Screen", they should be grayed out.

File:Acc-wiki triplescreen and viewsettings.jpg
Triplo schermo e impostazioni video
VISUALIZZA IMPOSTAZIONI - Non tutte le impostazioni sono disponibili per le diverse visuali di guida '(tasto F1)' .
Proprietà Valori Descrizione
altezza Da -30 a '0,0' a 30 Regola il livello degli occhi del pilota
Laterale Da -30 a '0,0' a 30 regola il sedile a sinistra o a destra
Distanza Da -60 a '0,0' a 60 Distanza dal pilota al cruscotto
FOV Da 10 ° a '54 ° 'a 90 ° Campo visivo
Pitch Da -20,0 ° a '0,0 °' a 20,0 ° regola l'angolo di visione verso il basso o verso l'alto
Pilota e volante 'Entrambi' / Solo sterzo / Sterzo bloccato / Sterzo Nascosto
Lock to Horizon Dallo 0% al 100% Blocco orizzonte
Movimento Da 0% a '100%' Regola il movimento dell' auto
Fattore di Dashcam Dallo 0% al 100% Quanta parte del movimento del veicolo impostato deve essere assunto nella prospettiva DASH.
Guarda con il volante Dallo 0% al 100% Regola il movimento della testa durante lo sterzo
Gamma LWW Da 0% a '50% 'al 100%
LWW Smooth Da 0% a '50% 'al 100%
Correzione del projektion '0,0' a 1,0
TRIPLE SCREEN
Property Values Description
Distance From Screen 0mm to 500mm to 3000mm Set here how big is the distance from your eyes to the middle monitor
Screen Width 0mm to 500mm to 3000mm
Bezel Width -1000mm to 0mm to 1000mm How wide are the side edges of your monitors
Side Screen Angle to 90° At what angle to the middle monitor are the side monitors set up.
Acc-wiki triplescreen screenshot.jpg

Base

Voci Descrizione
Scala di risoluzione Consente il downscaling (per prestazioni migliori) e l'upscaling (per una migliore qualità dell'immagine) della risoluzione del gioco senza modificare la risoluzione del sistema.
Visualizza distanza Imposta la distanza dalla telecamera per gli oggetti da disegnare.
Ombre Imposta la qualità delle ombre dinamiche degli oggetti traccia. Le impostazioni più alte richiedono una notevole potenza di calcolo.
Antialiasing Imposta la quantità di antialiasing per il tipo di antialiasing selezionato.
Tipo di antialiasing Imposta il metodo utilizzato per evitare i bordi frastagliati nell'immagine. Il risultato temporale risulta in un'immagine più fluida, mentre FXAA è più nitido ma consente di mostrare più bordi frastagliati.
Effetti Imposta la qualità degli effetti visivi
Post elaborazione Imposta la qualità degli effetti di post-elaborazione come Motion blur e profondità di campo.
Fogliame Imposta il livello di vegetazione di livello secondario visibile.
Trama Imposta il livello di qualità delle trame degli oggetti.
Distanza vista speculare Imposta la distanza delle auto avversarie da mostrare negli specchi.
Qualità dello specchio Imposta la qualità per l'immagine negli specchi.
Risoluzione speculare Imposta la risoluzione dell'immagine renderizzata negli specchi.
Visibilità degli avversari Imposta il Numero di macchine avversarie visibili contemporaneamente. Il rendering di un minor numero di auto può consentire di gareggiare con griglie più grandi.
Densità pixel VR Imposta la percentuale di campioni per il rendering VR. Andare oltre il 100% produce un'immagine più nitida ma richiede una maggiore potenza di elaborazione.

Avanzato

Setting Description
Materials Quality Level of complexity of some Materials. Epic settings can significantly impact GPU performance in every configuration scenario.
Temporal Upsampling Engine feature used in conjunction with Resolution Scale. Results in a better Overall Image Quality when Resolution Scale is lower than 100. It is also useful to avoid specular higlight flickering of limit Materials.
Bloom Quality Quality level of light diffusion in high contrast scenarios.
Volumetric Fog Atmospheric effect that makes haze visible when hit by light.
Foliage LOD Quality Simple multiplier for instanced mesh LOD switching. Epic setting can impact GPU Performance with low/mid-range configurations.
Car LOD Quality Adjust car model level of detail - lower values make cars appear less detailed in the distance at the benefit of higher framerates.
HLOD Enable or disable HLOD's. HLOD is a hierarchical level of detail function that combines complex track objects into simplified objects at greater distance. Enabling them increases performance by lowering the number of draw calls per frame.
Advanced Sharpen Filter An additional post-processing Filter that improves clarity for details further away from the playing position. It is highly suggested to Enable Advanced Sharpen Filter only if Sharpen setting in the Basic tab is unchanged.

Personalizzazione dell'immagine

Setting Description
Motion Blur Show blur effect with the fast movement of track objects.
Saturation Set the amount of color saturation of the ingame image.
White Balance Adjust the white balance of the in-game image. The Settings range from cold to warm.
Sharpness Set the percentage of a post-processing filter that increases the sharpness of the overall image. It is highly suggested to edit Sharpness only if Advanced Sharpen filter is disabled.
Frame Limit It allows capping the frame rate at a desired value to improve stability and reduce stress on your computer.
Menu Framerate Cap On this page you can modify a series of basic video settings to personize the visual quality of the game. The Advanced page has further options for customization.
Camera drift Effect Post-Processing Effect that simulates a dirty lens in the Camera.
Light Absorption Adjust the level of light absorption in the in-game image.
Image Contrast Adjust the contrast of the ingame image.
Exposure Gain Adjust the exposure gain of the in-game image

Audio

Settings Description
Output Device Set the Output Device for the Audio Output.
Master Set the overall volume.
Onboard Engine Set the volume of onboard engine sound.
Exterior Engine Set the volume of exterior engine sound.
Opponents Set the volume of the opponents. This value is a factor multiplied by the exterior engine volume.
Tyres Set the volume of tyre skids, brake squealing, ABS, kerbs rumble and surface noises.
Weather Set the volume of wind, rain and thunder when using onbard cameras.
Ambience Set the volume of the soundscape (crowd, track, speakers, pit lane alarm), rain and thunder when using track cameras.
Damage Set the volume of crashes, vehicle damage and bodywork sounds.
Radio Comms Set the volume of the radio comms.
Starting Comms
Spotter Set the volume of the spotter.
Music Set the volume of the music
User Interface Set the volume of the interface interactions
Video Sequences Set the volume of the Video Sequences

Controlli

La simulazione è giocabile con diversi controlli FFB Racing Wheels, XBox-GamePad e Keyboards.

Volanti FFB supportati

Marca Volanti Pedaliere Cambio-H
Fanatec tutti tutti tutti
Logitech G25, G27, G29, G920 incluso con i volanti
  • incluso con i volanti G25, G27
  • Driving Force Shifter G29, G920
Thrustmaster T150, T300, T300RS, T500RS, TS-PC Racer T3PA, T3PA-PRO TH8A
Simucube tutti
...

Force Feedback - FFB

Property Values Description
Gain 0% to 100% Set FFB strength
Minimum Force 0% to 15% Raise the minimum FFB forces by the selected percentage.
Dynamic Damping 0% to 200% ...
Road Effects 0% to 100% An artificially created effect. If you only want pure FFB, leave it at 0.
Frequency 111Hz / 222Hz / 333Hz How fast should the query of the FFB information be made or processed.
CAUTION: For old racing steering wheels, example G25 / G27, leave the value at 111Hz
Advanced
Steer Lock 0° to 1200° Set maximum steering angle. Set the Native Angle of the Steering Wheel / Wheel Base.
Steer Liniarity 1.00 to 4.00 ...
Brake Gamma 1.00 to 5.00 Changes the linearity of the brake axis
Gearshift Ddebouncing 50ms, 60ms ... 500ms Double upshift when operating the gear? Here with a higher value try to fix.

Tasti di scelta rapida

Keys Description Expanded
F1 Switch on the driving camera
( Driver / dash / helmet / bonnet / front / flying camera close & far )
F2 Switch HUD forward
( blank / HUD help / table / broadcast )
Shift + F2 Switch HUD backwards
( blank / HUD help / table / broadcast )
F3 Switch on TV cameras (near / far / helicopter)
F6 Switch on vehicle cameras
F7 Turn on the free camera
F8 Create a screenshot. You find them under: ...:\Users\***\Documents\Assetto Corsa Competizione\Screenshots
Open Photo Mode Menu Press the mouse wheel
Camera Speed Turn the mouse wheel
change of direction keys: left, right, up, down
F11 Switch window mode: window with frame and full screen
Enter Open chat in multiplayer
Insert Switch on the multifunction display
( RealTime / Standing / Vehicle Setup / Pitstop [in race only] )
TAB current table ( in driving mode)
Shift + ← watch next vehicle
Shift + → watch the previous vehicle
Shift + ↑ back to your vehicle
CTRL + ← Field of View "FOV" lower
CTRL + → Field of view "FOV" higher
CTRL + ↑ Move driver position forward
CTRL + ↓ Move driver position to the rear
CTRL + Shift + ↑ driver position: up
CTRL + Shift + ↓ driver position: down
CTRL + Shift + ← driver position: left
CTRL + Shift + → driver position: right
ALT + ↑ camera pitch (angle): up
ALT + ↓ camera pitch (angle): down
ALT + ← left indicator
ALT + → right indicator
Shift + I Ignition on/off
S Start the Engine
ALT + R Switch Wiper Mode
ALT + W Wiper on/off
Shift + A ABS: Increase
CTRL + A ABS: Decrease
Shift + B Brake Bias: Increase
CTRL + B Brake Bias: Decrease
Shift + E Engine Map: Increase
CTRL + E Engine Map: Decrease
Shift + T Traction Control - TC: Increase
CTRL + T Traction Control - TC: Decrease
Shift + Y Traction Control Cut -TCC: Increase ( examble: Ferrari )
CTRL + Y Traction Control Cut -TCC: Decrease
Shift + D Racelogic (dashboard) - switch to the previous display
CTRL + D Racelogic (dashboard) - switch to the next display
ALT + D Racelogic (dashboard) - switch through the ads
L Light modes: on / off / endurance auxiliary lights
Shift + L Flasher
CTRL + L Rain light on/off ( located at the rear of the vehicle )
ALT + L Pit Limiter on/off
V Driver name: on/off / only in multiplayer view
NumPad2 look backwards
NumPad4 look to the left
NumPad6 look to the right
ALT + M Save highlight

Generale

Settings Description
Languge Set the language for the Game.
Skip intro sequence Disable the intro camera sequence when entering a session. This option is automatically set to off in VR mode and Multiplayer.
D-Box Motion Enable or disable the D-Box motion Plugin.
Fanatec Leds Enable or disable the Fanatec LED Plugin.
Replay max Length Set the maximum length of a saved replay.
Replay quality Set the quality level of the replay.
Far AI replay quality Set the replay quality of distant opponent cars from the player car.
Auto highlights Enable or disable automatic saving of replay highlights.
Manual highlights per Time Set the pre-time duration of replay highlights.
Manual highlights post Time Set the post-time duration of replay highlights.
Auto Save replay Enable or disable automatic saving of replays.
Min replay Time for autosave Set the minimum reply time duration for automatic replay saving
Replay Race Autosave Slots Set the Number of automatic saving slots for race sessions.
Replay Qualy Autosave Slots Set the number of automatic saving slots for qualifying sessions.
Replay Other Autosave Slots Set the number of automatic saving slots for other sessions.
Pitcrew Animation Toggle the visibility of the pit crew and related animations.
Pit Markers Toggle the visibility of additional animated pit marker.
Rating Allow to turn off Rating for Singleplayer game modes. You can use this to protect your SA Rating, or just freeze your Ratings while you show Assetto Corsa Competitione to friends and family.

Please note that this intended to disable any kind of progress, including Track Medals and Special Event leaderboard entries.

Online Stats Allows to turn off Driver Statistik for Singleplayer game modes. You can use thiss to freeze your Statistik while you show Assetto Corsa Competitione to friends and family.

Aiuti

Settings Description
Gearbox GT3 racing cars use sequential gearboxes that change gears in a sequence without using a manual clutch. Automatic mode changes gears automatically except for reverse and neutral. Automatic mode affects your realism score.
Clutch Automatic clutch mode operates the clutch automatically when the car is stopped or starts from a standstill. By doing so, it protects the engine from stalling. It changes to automatic mode if engine start is also set to automatic. Manual clutch settings will let you operate the clutch manually during start or when the car is stopped with a gear engaged. Failing to operate the clutch correctly will result in the car stalling.
Engine Start Automatic engine start means the engine will start automatically even when you spin or stop with a gear engaged. If the engine stalls, it will start again automatically. When it is selected, the clutch will also be set to automatic mode. Manual engine start requires you to set up inputs to control the ignition and engine starter. If the engine stalls while driving, you will need to restart it by pressing the key or button configured in the controller settings.
Wipers Toggle automatic or manual wipers. The automatic wiper function will automatically enable the wiper and set the appropriate wiper speed according to the weather conditions.i It also sense water spray kicked up by opponent cars in front of the player.
Lights Toggle automatic or manual lights. Using automatic lights will automatically turn on the appropriate light stage according to the time of day and weather conditions.
Pit Limiter Toggle automatic or manual pit limiter. The automatic pit limiter will engage the pit limiter when crossing the pitlane entry line. However, the automatic pit limiter does not function as automatic brake, the car still needs to be slowed down to the pit speed limit before entering the pitlane. Also you need to be in first Gear. When you shift up it will automatically turn off the Limiter.
Stability Control Stability control allows more stable cornering and makes it harder to spin. The higher percentage is set, the more stable the car will be, and thus, easer to drive. The use of stability control is prohibited in blancpain regulations, so this setting is to be considered an additional gameplay assist and not a realistic option. Enabling any percentage of stability control affects your realism score.
Ideal Line Enabling the Ideal line draws a graphical line on the circuit that is visible during driving. The line shows the optimum racing line to follow. The line will change colours if you need to brake before a curve or accelerate out of a curve. Enabling the Ideal line affects your realism score.

HUD

Hud eng.png
Settings Description Image Position
Scale Adjust the overall scaling of all the HUD elements.
Left Margin
Right Margin
Circuit Map Enable or disable the circuit map overlay on the racing HUD. 7
Gear / Speed Enable or disable the gear and speed widget on the racing HUD. This widget shows basic information about the car, uncluding engine speed, ground speed, traction control, ABS, brake bias levels and pedal inputs. 4
Speed Units Set metric or imperial units when displaying speed values on the racing HUD.
Tyres App Enable or disable the tyres widget on the racing HUD. 5
Virtual Mirror Enable or disable the virtual mirror. The virtual mirror allows the player to see the mirror image even with narrow field of view. This will not work in VR.
Proximity Indicators Enable or disable the proximity indicators on the racing HUD. Proximity indicators help indicate opponent cars behind and on the side of the player car.
Lap Time
Session Iinfo Enable or disable the session information overlay on the racing HUD. 2
Rating Practice Info Adjust the competence focus of the rating widget in the practice sessions. Use this option to work on specific driving competences, such as driving consistency and car control. 3
Driver Name Tags Enable or disable driver name tags over cars. Settings include enable, disable and Multiplayer only.
Radar Enable or disable the radar widget on the racing HUD. The radar increases spatial awareness by displaying cars in the proximity of the player car, and uses visual cues to alert the player of overlap to help avoid collisions.
Server Statistics Display server connection statistics during multiplayer session.

Riferimenti

Dambing dinamico - Info dell' untente Pax - https://www.assettocorsa.net/forum/index.php?threads/dynamic-damper-details.52794/