Difference between revisions of "Car Setups and Pitstop"

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== Pitstop == <!--T:2-->
 
== Pitstop == <!--T:2-->
  
=== General === <!--T:5-->
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A pit stop is always possible when the leader completes the first lap. In the middle of the bottom of the screen is the message of the race control (RCTL): Pitlane is open
 
 
Pit lane opens after the leader has completed the first lap.
 
  
 
=== Mandatory Pitstop === <!--T:6-->
 
=== Mandatory Pitstop === <!--T:6-->
  
* Variant 1: Pit lane opens after the leader has completed the first lap.
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* Variant 1: general Pitstop opens after the leader has completed the first lap.
 
* Variant 2: Pit lane window is limited in time.
 
* Variant 2: Pit lane window is limited in time.
  

Revision as of 21:31, 10 November 2019

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Setup

Pitstop

A pit stop is always possible when the leader completes the first lap. In the middle of the bottom of the screen is the message of the race control (RCTL): Pitlane is open

Mandatory Pitstop

  • Variant 1: general Pitstop opens after the leader has completed the first lap.
  • Variant 2: Pit lane window is limited in time.

Driver Swap

Pit / Driver Swap

Have in the entrylist.json you 2 rider under "drivers", so they form a team together. Both drivers can be on the server. The waiting driver is not here as a spectator in the sense of spectator fashion.

Using the Pit strategy page in the (M)ulti(F)unctional(D)isplay, the driver can assign a driver swap which will be automatically executed during the next pitstop.

References