Difference between revisions of "Car Setups and Pitstop"
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== Pitstop == <!--T:2--> | == Pitstop == <!--T:2--> | ||
+ | <!--T:12--> | ||
A pitstop is always possible when the leader completes the first lap. In the middle of the bottom of the screen is the message of the Race Control: ''RCTL Pitlane is open'' | A pitstop is always possible when the leader completes the first lap. In the middle of the bottom of the screen is the message of the Race Control: ''RCTL Pitlane is open'' | ||
* Server Setting: [[Server_Configuration#eventRules.json|Server Configuration / eventRules.json / mandatoryPitstopCount]] (-1) | * Server Setting: [[Server_Configuration#eventRules.json|Server Configuration / eventRules.json / mandatoryPitstopCount]] (-1) | ||
* Server Setting: [[Server_Configuration#eventRules.json|Server Configuration / eventRules.json / pitWindowLengthSec]] (-1) | * Server Setting: [[Server_Configuration#eventRules.json|Server Configuration / eventRules.json / pitWindowLengthSec]] (-1) | ||
+ | <!--T:13--> | ||
[[File:Acc-wiki rctl pitlane ist open.jpg|500px]] | [[File:Acc-wiki rctl pitlane ist open.jpg|500px]] | ||
=== Mandatory Pitstop === <!--T:6--> | === Mandatory Pitstop === <!--T:6--> | ||
+ | <!--T:14--> | ||
* Variant 1: mandatory Pitstop possible throughout the race. | * Variant 1: mandatory Pitstop possible throughout the race. | ||
** Server Setting: [[Server_Configuration#eventRules.json|Server Configuration / eventRules.json / mandatoryPitstopCount]] (1) | ** Server Setting: [[Server_Configuration#eventRules.json|Server Configuration / eventRules.json / mandatoryPitstopCount]] (1) | ||
+ | <!--T:15--> | ||
* Variant 2: mandatory Pitstop Window is limited in time. ''( Pitstop for damage repair always possible )'' | * Variant 2: mandatory Pitstop Window is limited in time. ''( Pitstop for damage repair always possible )'' | ||
** Server Setting: [[Server_Configuration#eventRules.json|Server Configuration / eventRules.json / mandatoryPitstopCount]] (1) | ** Server Setting: [[Server_Configuration#eventRules.json|Server Configuration / eventRules.json / mandatoryPitstopCount]] (1) |
Revision as of 22:24, 10 November 2019
Setup
- Acc wiki carsetup engl 2.jpg
???
- Acc wiki carsetup engl 4.jpg
???
Pitstop
A pitstop is always possible when the leader completes the first lap. In the middle of the bottom of the screen is the message of the Race Control: RCTL Pitlane is open
- Server Setting: Server Configuration / eventRules.json / mandatoryPitstopCount (-1)
- Server Setting: Server Configuration / eventRules.json / pitWindowLengthSec (-1)
Mandatory Pitstop
- Variant 1: mandatory Pitstop possible throughout the race.
- Server Setting: Server Configuration / eventRules.json / mandatoryPitstopCount (1)
- Variant 2: mandatory Pitstop Window is limited in time. ( Pitstop for damage repair always possible )
- Server Setting: Server Configuration / eventRules.json / mandatoryPitstopCount (1)
- Server Setting: Server Configuration / eventRules.json / pitWindowLengthSec (600 [10 Minutes])
- Example: Race: 60 min / Window: 10min = from 25. Minute to 35. Minute
Driver Swap
Have in the entrylist.json you 2 rider under "drivers", so they form a team together. Both drivers can be on the server. The waiting driver is not here as a spectator in the sense of spectator fashion.
Using the Pit strategy page in the (M)ulti(F)unctional(D)isplay ( key: insert ), the driver can assign a driver swap which will be automatically executed during the next pitstop.
References
- Suspension and Spart... setups, I mean setups! - Kunos Forum - ACC Blog von Aristotelis
- ECU maps implementation - Kunos Forum - ACC Blog von Aristotelis
- Brake ducts and Tyre damage - Kunos Forum - ACC Blog von Aristotelis
- Bumpstop telemetry in the setup screen - Kunos Forum - ACC Blog von Aristotelis
- MSRL - Midnight Sim Racing Liga - YouTube Playlist: MSRL SetupGuide (German):