Difference between revisions of "Car Setups and Pitstop"
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=== Mandatory Pitstop === <!--T:6--> | === Mandatory Pitstop === <!--T:6--> | ||
− | * Variant 1: | + | * Variant 1: mandatory pitstop possible throughout the race. |
* Variant 2: Pitlane Window is limited in time. | * Variant 2: Pitlane Window is limited in time. | ||
Revision as of 21:43, 10 November 2019
Setup
- Acc wiki carsetup engl 2.jpg
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- Acc wiki carsetup engl 4.jpg
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Pitstop
A pit stop is always possible when the leader completes the first lap. In the middle of the bottom of the screen is the message of the Race Control: RCTL Pitlane is open
Mandatory Pitstop
- Variant 1: mandatory pitstop possible throughout the race.
- Variant 2: Pitlane Window is limited in time.
Driver Swap
Have in the entrylist.json you 2 rider under "drivers", so they form a team together. Both drivers can be on the server. The waiting driver is not here as a spectator in the sense of spectator fashion.
Using the Pit strategy page in the (M)ulti(F)unctional(D)isplay, the driver can assign a driver swap which will be automatically executed during the next pitstop.
References
- Suspension and Spart... setups, I mean setups! - Kunos Forum - ACC Blog von Aristotelis
- ECU maps implementation - Kunos Forum - ACC Blog von Aristotelis
- Brake ducts and Tyre damage - Kunos Forum - ACC Blog von Aristotelis
- Bumpstop telemetry in the setup screen - Kunos Forum - ACC Blog von Aristotelis
- MSRL - Midnight Sim Racing Liga - YouTube Playlist: MSRL SetupGuide (German):