Difference between revisions of "Translations:Server Configuration/120/en"

From ACC Wiki (Unofficial)
Jump to navigation Jump to search
(Importing a new version from external source)
(Importing a new version from external source)
Line 14: Line 14:
 
"disableAutoWiper": 0,<br />
 
"disableAutoWiper": 0,<br />
 
"disableAutoLights": 0<br />
 
"disableAutoLights": 0<br />
<span style="color:orange; font-weight:bold;">}</span><br />
+
<span style="color:red; font-weight:bold;">}</span><br />
 
|- style="vertical-align:top;"  
 
|- style="vertical-align:top;"  
 
| stabilityControlLevelMax || Set’s the maximum % of SC that can be used. In case a client has a higher SC set than allowed by the server, he will only run what is allowed (25% in this example). Obviously setting this property to 0 removes all SC, including mouse and keyboard users.
 
| stabilityControlLevelMax || Set’s the maximum % of SC that can be used. In case a client has a higher SC set than allowed by the server, he will only run what is allowed (25% in this example). Obviously setting this property to 0 removes all SC, including mouse and keyboard users.

Revision as of 13:58, 29 February 2020

Information about message (contribute)
This message has no documentation. If you know where or how this message is used, you can help other translators by adding documentation to this message.
Message definition (Server Configuration)
{| class="wikitable mw-datatable"
|- style="vertical-align:top;"
! style="width:222px;"| Property !! Description
|- style="vertical-align:top;" 
| stabilityControlLevelMax || Set’s the maximum % of SC that can be used. In case a client has a higher SC set than allowed by the server, he will only run what is allowed (25% in this example). Obviously setting this property to 0 removes all SC, including mouse and keyboard users.
The Stability Control is an artificial driving aid that allows the car to act out of the physics boundaries, and highly recommended to overcome input methods like Keyboards, Gamepads and Mouse steering. However, there is a built-in effect that makes the SC performance inferior, so in theory using (and relying) on SC is already more than enough penalty, and the way to improve performance is to practice driving without.
* Default: 100 
|- style="vertical-align:top;" 
| disableAutosteer || Disables the steering aid that is only available for gamepad controllers. Unlike SC, this works inside the physics and does not allow unrealistic driving behaviour – except that this is a very strong aid with superhuman feeling for grip and high reaction speed. There is a built-in penalty that should balance the driving performance in most cases, and give an incentive to learn not to use the driving aid.
* Default: 0
|- style="vertical-align:top;" 
| disableIdealLine ||
* 1 = Forces the equivalent assist option to “off”
|- style="vertical-align:top;" 
| disableAutoPitLimiter ||
* 1 = Forces the equivalent assist option to “off”
|- style="vertical-align:top;" 
| disableAutoGear ||
* 1 = Forces the equivalent assist option to “off”
|- style="vertical-align:top;" 
| disableAutoClutch || 
* 1 = Forces the equivalent assist option to “off”
|- style="vertical-align:top;" 
| disableAutoEngineStart || 
* 1 = Forces the equivalent assist option to “off”
|- style="vertical-align:top;" 
| disableAutoWiper || 
* 1 = Forces the equivalent assist option to “off”
|- style="vertical-align:top;" 
| disableAutoLights || 
* 1 = Forces the equivalent assist option to “off”
|}
Translation{| class="wikitable mw-datatable"
|- style="vertical-align:top;"
! style="width:200px;"| File Content !! Property !! Description
|- style="vertical-align:top;" 
| rowspan="20" style="vertical-align:top;"| 
<span style="color:red; font-weight:bold;">{</span><br />
"stabilityControlLevelMax": 25,<br />
"disableAutosteer": 0,<br />
"disableIdealLine": 0,<br />
"disableAutoPitLimiter": 0,<br />
"disableAutoGear": 0,<br />
"disableAutoClutch": 0,<br />
"disableAutoEngineStart": 0,<br />
"disableAutoWiper": 0,<br />
"disableAutoLights": 0<br />
<span style="color:red; font-weight:bold;">}</span><br />
|- style="vertical-align:top;" 
| stabilityControlLevelMax || Set’s the maximum % of SC that can be used. In case a client has a higher SC set than allowed by the server, he will only run what is allowed (25% in this example). Obviously setting this property to 0 removes all SC, including mouse and keyboard users.
The Stability Control is an artificial driving aid that allows the car to act out of the physics boundaries, and highly recommended to overcome input methods like Keyboards, Gamepads and Mouse steering. However, there is a built-in effect that makes the SC performance inferior, so in theory using (and relying) on SC is already more than enough penalty, and the way to improve performance is to practice driving without.
* Default: 100 
|- style="vertical-align:top;" 
| disableAutosteer || Disables the steering aid that is only available for gamepad controllers. Unlike SC, this works inside the physics and does not allow unrealistic driving behaviour – except that this is a very strong aid with superhuman feeling for grip and high reaction speed. There is a built-in penalty that should balance the driving performance in most cases, and give an incentive to learn not to use the driving aid.
* Default: 0
|- style="vertical-align:top;" 
| disableIdealLine ||
* 1 = Forces the equivalent assist option to “off”
|- style="vertical-align:top;" 
| disableAutoPitLimiter ||
* 1 = Forces the equivalent assist option to “off”
|- style="vertical-align:top;" 
| disableAutoGear ||
* 1 = Forces the equivalent assist option to “off”
|- style="vertical-align:top;" 
| disableAutoClutch || 
* 1 = Forces the equivalent assist option to “off”
|- style="vertical-align:top;" 
| disableAutoEngineStart || 
* 1 = Forces the equivalent assist option to “off”
|- style="vertical-align:top;" 
| disableAutoWiper || 
* 1 = Forces the equivalent assist option to “off”
|- style="vertical-align:top;" 
| disableAutoLights || 
* 1 = Forces the equivalent assist option to “off”
|}
File Content Property Description

{
"stabilityControlLevelMax": 25,
"disableAutosteer": 0,
"disableIdealLine": 0,
"disableAutoPitLimiter": 0,
"disableAutoGear": 0,
"disableAutoClutch": 0,
"disableAutoEngineStart": 0,
"disableAutoWiper": 0,
"disableAutoLights": 0
}

stabilityControlLevelMax Set’s the maximum % of SC that can be used. In case a client has a higher SC set than allowed by the server, he will only run what is allowed (25% in this example). Obviously setting this property to 0 removes all SC, including mouse and keyboard users.

The Stability Control is an artificial driving aid that allows the car to act out of the physics boundaries, and highly recommended to overcome input methods like Keyboards, Gamepads and Mouse steering. However, there is a built-in effect that makes the SC performance inferior, so in theory using (and relying) on SC is already more than enough penalty, and the way to improve performance is to practice driving without.

  • Default: 100
disableAutosteer Disables the steering aid that is only available for gamepad controllers. Unlike SC, this works inside the physics and does not allow unrealistic driving behaviour – except that this is a very strong aid with superhuman feeling for grip and high reaction speed. There is a built-in penalty that should balance the driving performance in most cases, and give an incentive to learn not to use the driving aid.
  • Default: 0
disableIdealLine
  • 1 = Forces the equivalent assist option to “off”
disableAutoPitLimiter
  • 1 = Forces the equivalent assist option to “off”
disableAutoGear
  • 1 = Forces the equivalent assist option to “off”
disableAutoClutch
  • 1 = Forces the equivalent assist option to “off”
disableAutoEngineStart
  • 1 = Forces the equivalent assist option to “off”
disableAutoWiper
  • 1 = Forces the equivalent assist option to “off”
disableAutoLights
  • 1 = Forces the equivalent assist option to “off”