Difference between revisions of "Changelog 1.1.2 -Hotfix- 29.10.2019"

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(Created page with "=== GAMEPLAY === - Fixed inconsistency between AI and player car speed under pit limiter. - Pit limiter speed limit now closer to 50kph. - Stricter pit limiter tolerance again...")
 
(Marked this version for translation)
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
=== GAMEPLAY ===
+
<languages/>
- Fixed inconsistency between AI and player car speed under pit limiter.
+
<translate>
- Pit limiter speed limit now closer to 50kph.
 
- Stricter pit limiter tolerance against speeding.
 
  
=== UI/HUD ===
+
=== GAMEPLAY === <!--T:1-->
- Fixed realtime leaderboard gap for close-range cases.
 
- HUD: margins can now be adjusted to up to half the maximum available screen resolution.
 
- HUD: countdown widget moved lower so as to not obscure virtual mirror.
 
- HUD options: separated session info from lap time info widgets.
 
- HUD options: floating point value rounding fixes for scale.
 
- MFD: remember last selected panel through sessions/menu-rebuilding.
 
- Pit page in MP: 2 second mandatory delay for drive button enabling - server-set delay applied on top of that.
 
- Pit page in MP: controller navigation tweaks for easier navigation to/from the chat widget.
 
- Pit page: proper hiding of the event schedule when there is only one session available.
 
- Replay UI: better handling of time slider mouse control, time indicator now updates while being dragged, possible fix for slider lock-up while using the free camera.
 
- Replay UI: fixed play/pause affecting replay speed.
 
- Fixed wind direction widget.
 
  
=== PHYSICS ===
+
<!--T:2-->
- Porsche 991 GT3-R EVO rear wing setup maximum value fix (0-11 range).
+
* Fixed inconsistency between AI and player car speed under pit limiter.
- Porsche 991 GT3-R EVO fix for wet front tyres.
+
* Pit limiter speed limit now closer to 50kph.
- Better brake force when pad are cold
+
* Stricter pit limiter tolerance against speeding.
- Audi R8 EVO more powerful base FFB
 
- AMR V8 GT3 fixed fuel tank capacity (120l)
 
  
=== CONTROLS ===
 
- Removed XBOX 360 gamepad preset from DirectInput device presets.
 
- Fixed exit game hangs with Fanatec hardware and the Fanatec app enabled.
 
  
=== GRAPHICS ===
+
=== UI/HUD === <!--T:3-->
- Various livery updates.
 
- Revised foot animations in cars with three pedals.
 
- Wet tyre indicator added to the Porsche 991II GT3-R display.
 
  
=== AUDIO ===
+
<!--T:4-->
- Fixed bodywork audible in TV cameras.
+
* Fixed realtime leaderboard gap for close-range cases.
 +
* HUD: margins can now be adjusted to up to half the maximum available screen resolution.
 +
* HUD: countdown widget moved lower so as to not obscure virtual mirror.
 +
* HUD options: separated session info from lap time info widgets.
 +
* HUD options: floating point value rounding fixes for scale.
 +
* MFD: remember last selected panel through sessions/menu-rebuilding.
 +
* Pit page in MP: 2 second mandatory delay for drive button enabling - server-set delay applied on top of that.
 +
* Pit page in MP: controller navigation tweaks for easier navigation to/from the chat widget.
 +
* Pit page: proper hiding of the event schedule when there is only one session available.
 +
* Replay UI: better handling of time slider mouse control, time indicator now updates while being dragged, possible fix for slider lock-up while using the free camera.
 +
* Replay UI: fixed play/pause affecting replay speed.
 +
* Fixed wind direction widget.
  
=== MULTIPLAYER/RATINGS ===
+
 
- Server has a new way to handle the limits for connections, spectators, driver swapping and car slots.
+
=== PHYSICS === <!--T:5-->
- Number of available car slots are now limited by the pit count - private servers only.
+
 
- Raised control lock time by 15 seconds when teleported to pits.
+
<!--T:6-->
- MP server: replaced maxClients, maxClientsOverride, spectatorSlots by maxConnections and maxCarSlots.
+
* Porsche 991 GT3-R EVO rear wing setup maximum value fix (0-11 range).
- Updated server handbook v5.
+
* Porsche 991 GT3-R EVO fix for wet front tyres.
- Server: Fixed ambientTemperature not being used for static conditions (will still vary based on sun angle).
+
* Better brake force when pad are cold
- Server: Fixed cloud levels set to a minimum of 0.6 when rain chance is used in dynamic conditions (increasing heavy rain chances big times).
+
* Audi R8 EVO more powerful base FFB
 +
* AMR V8 GT3 fixed fuel tank capacity (120l)
 +
 
 +
 
 +
=== CONTROLS === <!--T:7-->
 +
 
 +
<!--T:8-->
 +
* Removed XBOX 360 gamepad preset from DirectInput device presets.
 +
* Fixed exit game hangs with Fanatec hardware and the Fanatec app enabled.
 +
 
 +
 
 +
=== GRAPHICS === <!--T:9-->
 +
 
 +
<!--T:10-->
 +
* Various livery updates.
 +
* Revised foot animations in cars with three pedals.
 +
* Wet tyre indicator added to the Porsche 991II GT3-R display.
 +
 
 +
 
 +
=== AUDIO === <!--T:11-->
 +
 
 +
<!--T:12-->
 +
* Fixed bodywork audible in TV cameras.
 +
 
 +
 
 +
=== MULTIPLAYER/RATINGS === <!--T:13-->
 +
 
 +
<!--T:14-->
 +
* Server has a new way to handle the limits for connections, spectators, driver swapping and car slots.
 +
* Number of available car slots are now limited by the pit count - private servers only.
 +
* Raised control lock time by 15 seconds when teleported to pits.
 +
* MP server: replaced maxClients, maxClientsOverride, spectatorSlots by maxConnections and maxCarSlots.
 +
* Updated server handbook v5.
 +
* Server: Fixed ambientTemperature not being used for static conditions (will still vary based on sun angle).
 +
* Server: Fixed cloud levels set to a minimum of 0.6 when rain chance is used in dynamic conditions (increasing heavy rain chances big times).
 +
</translate>

Latest revision as of 17:17, 29 October 2019

Other languages:
Deutsch • ‎English

GAMEPLAY

  • Fixed inconsistency between AI and player car speed under pit limiter.
  • Pit limiter speed limit now closer to 50kph.
  • Stricter pit limiter tolerance against speeding.


UI/HUD

  • Fixed realtime leaderboard gap for close-range cases.
  • HUD: margins can now be adjusted to up to half the maximum available screen resolution.
  • HUD: countdown widget moved lower so as to not obscure virtual mirror.
  • HUD options: separated session info from lap time info widgets.
  • HUD options: floating point value rounding fixes for scale.
  • MFD: remember last selected panel through sessions/menu-rebuilding.
  • Pit page in MP: 2 second mandatory delay for drive button enabling - server-set delay applied on top of that.
  • Pit page in MP: controller navigation tweaks for easier navigation to/from the chat widget.
  • Pit page: proper hiding of the event schedule when there is only one session available.
  • Replay UI: better handling of time slider mouse control, time indicator now updates while being dragged, possible fix for slider lock-up while using the free camera.
  • Replay UI: fixed play/pause affecting replay speed.
  • Fixed wind direction widget.


PHYSICS

  • Porsche 991 GT3-R EVO rear wing setup maximum value fix (0-11 range).
  • Porsche 991 GT3-R EVO fix for wet front tyres.
  • Better brake force when pad are cold
  • Audi R8 EVO more powerful base FFB
  • AMR V8 GT3 fixed fuel tank capacity (120l)


CONTROLS

  • Removed XBOX 360 gamepad preset from DirectInput device presets.
  • Fixed exit game hangs with Fanatec hardware and the Fanatec app enabled.


GRAPHICS

  • Various livery updates.
  • Revised foot animations in cars with three pedals.
  • Wet tyre indicator added to the Porsche 991II GT3-R display.


AUDIO

  • Fixed bodywork audible in TV cameras.


MULTIPLAYER/RATINGS

  • Server has a new way to handle the limits for connections, spectators, driver swapping and car slots.
  • Number of available car slots are now limited by the pit count - private servers only.
  • Raised control lock time by 15 seconds when teleported to pits.
  • MP server: replaced maxClients, maxClientsOverride, spectatorSlots by maxConnections and maxCarSlots.
  • Updated server handbook v5.
  • Server: Fixed ambientTemperature not being used for static conditions (will still vary based on sun angle).
  • Server: Fixed cloud levels set to a minimum of 0.6 when rain chance is used in dynamic conditions (increasing heavy rain chances big times).