Difference between revisions of "Car Setups and Pitstop/en"

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(Updating to match new version of source page)
(Updating to match new version of source page)
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== Pitstop ==
 
== Pitstop ==
  
=== General ===
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A pitstop is always possible when the leader completes the first lap. In the middle of the bottom of the screen is the message of the Race Control: ''RCTL Pitlane is open''
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* Server Setting: [[Server_Configuration#eventRules.json|Server Configuration / eventRules.json / mandatoryPitstopCount]] (-1)
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* Server Setting: [[Server_Configuration#eventRules.json|Server Configuration / eventRules.json / pitWindowLengthSec]] (-1)
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[[File:Acc-wiki rctl pitlane ist open.jpg|500px]]
  
 
=== Mandatory Pitstop ===
 
=== Mandatory Pitstop ===
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* Variant 1: mandatory Pitstop possible throughout the race.
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** Server Setting: [[Server_Configuration#eventRules.json|Server Configuration / eventRules.json / mandatoryPitstopCount]] (1)
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* Variant 2: mandatory Pitstop Window is limited in time. ''( Pitstop for damage repair always possible )''
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** Server Setting: [[Server_Configuration#eventRules.json|Server Configuration / eventRules.json / mandatoryPitstopCount]] (1)
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** Server Setting: [[Server_Configuration#eventRules.json|Server Configuration / eventRules.json / pitWindowLengthSec]] (600 [10 Minutes])
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*** Example: Race: 60 min / Window: 10min = from 25. Minute to 35. Minute
  
 
=== Driver Swap ===
 
=== Driver Swap ===
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Have in the entrylist.json you 2 rider under "drivers", so they form a team together. Both drivers can be on the server. The waiting driver is not here as a spectator in the sense of spectator fashion.
 
Have in the entrylist.json you 2 rider under "drivers", so they form a team together. Both drivers can be on the server. The waiting driver is not here as a spectator in the sense of spectator fashion.
  
Using the Pit strategy page in the (M)ulti(F)unctional(D)isplay, the driver can assign a driver swap which will be automatically executed during the next pitstop.
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Using the Pit strategy page in the (M)ulti(F)unctional(D)isplay ''( key: insert )'', the driver can assign a driver swap which will be automatically executed during the next pitstop.
  
 
== References ==
 
== References ==

Revision as of 23:28, 10 November 2019

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Setup

Pitstop

A pitstop is always possible when the leader completes the first lap. In the middle of the bottom of the screen is the message of the Race Control: RCTL Pitlane is open

Acc-wiki rctl pitlane ist open.jpg

Mandatory Pitstop

Driver Swap

Pit / Driver Swap

Have in the entrylist.json you 2 rider under "drivers", so they form a team together. Both drivers can be on the server. The waiting driver is not here as a spectator in the sense of spectator fashion.

Using the Pit strategy page in the (M)ulti(F)unctional(D)isplay ( key: insert ), the driver can assign a driver swap which will be automatically executed during the next pitstop.

References