Custom Car
In ACC you have the opportunity to create your own vehicle paintwork and add your own team. This can be done in-game or outside.
Server Administrator from Multiplayer Servers can assign vehicle liveries to drivers or teams via Server Configuration / entrylist.json.
In Game Livery-Editor
you can get there on the following paths in the game:
- Multiplayer / Car Selection / add
- Singleplayer / Car Selection / add
If you want to edit your skin outside of the game, go to:
- C:\Users\***username***\Documents\Assetto Corsa Competizione\Customs\Cars
- You can find the description here: Text-Editor: Car
In Game Team-Editor
you can get there on the following paths in the game:
- Driver Profile / Costumize
If you want to edit outside of the game, go to:
- C:\Users\***username***\Documents\Assetto Corsa Competizione\Customs\Drivers
- You can find the description here: Text-Editor: Team
Extern: Skin Mod ( under construction )
Install-Path: C:\Users\***yourname***\Documents\Assetto Corsa Competizione\
Folders | Files | Description | ||
---|---|---|---|---|
Customs | ||||
Cars | myTeam.json° | |||
Liveries | myTeam° | decals.json | ||
decals.png | ||||
sponsors.json | ||||
sponsors.png |
° Rename this folder and this file in your Teamname, name both the same.
Preparations for your own livery ( under construction )
- got to C:\Users\***yourname***\Documents\Assetto Corsa Competizione\Customs\Cars
- create a .json file with your team name there - If there is already a file in it, then copy and rename it.
- open the file and write your team name on the line: "teamName": "", - save.
- got to C:\Users\***yourname***\Documents\Assetto Corsa Competizione\Customs\Liveries
- create a Folder with same name
- write the name in your .json file on the line: "customSkinName": "", - save.
- start Assetto Corsa Competizione and got to Car and choose your Skin
- click on save - sponsors.json and decals.json will be created
- -
- -
myTeam.json ( under construction )
Settings | Description |
---|---|
carGuid | |
teamGuid | |
raceNumber | set a favored starting number, from 1 to 998 possible / also selectable in the editor of the game |
raceNumberPadding | |
auxLightKey | position of LEDs / select it in the editor of the game |
auxLightColor | Color of LED-Lights / select it in the editor of the game |
skinTemplateKey | Choose a pattern for the selected vehicle model: ↓IDs for Cars, Templates, LEDs, Sponsors / ID: 99 = carbon-skin, the color of the rim cannot be changed |
skinColor1Id | select Base-Color for state coach: ↓IDs for Colors and Materials or select it in the editor of the game / it is not needed if transparency is not used in decals.png or sponsors.png |
skinColor2Id | select Second-Color for state coach: ↓IDs for Colors and Materials or select it in the editor of the game / it is not needed if transparency is not used in decals.png or sponsors.png |
skinColor3Id | select Third-Color for state coach: ↓IDs for Colors and Materials or select it in the editor of the game / it is not needed if transparency is not used in decals.png or sponsors.png |
sponsorId | Premade logos of major sponsors / select it in the editor of the game / it is not needed if sonsors.png is in the skin folder |
skinMaterialType1 | 0 = Glossy; 1 = Matte; 2 = Satin; 3 = Satin Metallic, 4 = Metallic, 5 = Chrome, 6 = Clear Chrome ↓example image |
skinMaterialType2 | 0 = Glossy; 1 = Matte; 2 = Satin; 3 = Satin Metallic, 4 = Metallic, 5 = Chrome, 6 = Clear Chrome ↓example image |
skinMaterialType3 | 0 = Glossy; 1 = Matte; 2 = Satin; 3 = Satin Metallic, 4 = Metallic, 5 = Chrome, 6 = Clear Chrome ↓example image |
rimColor1Id | select Base-Color for rim: ↓IDs for Colors and Materials or select it in the editor of the game / unchangeable if 99 was entered for "skinTemplateKey" ( black ) |
rimColor2Id | select Second-Color for rims ( ring ): ↓IDs for Colors and Materials or select it in the editor of the game / unchangeable if 99 was entered for "skinTemplateKey" ( black ) |
rimMaterialType1 | 1 = Glossy; 2 = Matte; 3 = Satin Metallic, 4 = Metallic, 5 = Chrome |
rimMaterialType2 | 1 = Glossy; 2 = Matte; 3 = Satin Metallic, 4 = Metallic, 5 = Chrome |
teamName | Enter the name of your team here. The name is displayed "Vehicle selection / Team". |
nationality | select it in the editor of the game |
displayName | .. |
competitorName | ... |
competitorNationality | select it in the editor of the game ( nationality ) |
teamTemplateKey | ... |
carModelType | select it in the editor of the game or here: ↓IDs for Cars, Templates, LEDs, Sponsors. |
licenseType | ... |
cupCategory | Driver drives in the Cup-Category: 0 = Alles ; 1 = ProAm ; 2 = Am ; 3 = Silver ; 4 = National ( works only if file connected with entrylist.json ??? ) |
useEnduranceKit | select Normal Bodykit = 0; Endurance-Bodykit = 1 ( BUG! Edurance-kit only ) |
customSkinName | ... |
bannerTemplateKey | ... |
decals.png & sponsors.png ( under construction )
decals.json & sponsors.json ( under construction )
{ "baseRoughness": 0, "clearCoat": 0, "clearCoatRoughness": 0, "metallic": 0 } |
IDs for Cars, Templates, LEDs, Sponsors
Car | carModelType | skinTemplateKey | auxLightKey | sponsorId |
---|---|---|---|---|
Alpine A110 GT4 | 50 | |||
Aston Martin Vantage V12 GT3 | 12 | 100, 101, 102 | 1 - 2 | |
Astin Martin Vantage V8 2019 | 20 | 100, 101, 102, 103, 104 | 1 - 2 | |
Aston Martin Vantage GT4 | 51 | |||
Audi R8 GT3 2015 | 3 | 100, 101, 102, 103 | 1 - 9 | |
Audi R8 LMS Evo 2019 | 19 | 100, 101, 102, 103, 104 | 1 - 10 | |
Audi R8 LMS GT4 | 52 | |||
Bentley Continental GT3 2015 | 11 | 100, 101, 102, 103, 104 | 1 - 3 | |
Bentley Continental GT3 2018 | 8 | 100, 101, 102, 103, 104 | 1 | |
BMW M4 GT4 | 53 | |||
BMW M6 GT3 | 7 | 100, 101, 102, 103, 104 | 1 - 3 | |
Chevrolet Camaro GT4 | 55 | |||
Emil Frey Jaguar G3 | 14 | 100 | 1 | |
Ferrari 488 GT3 | 2 | 100, 101, 102, 103, 104 | 1 - 9 | |
Ginetta G55 GT4 | 56 | |||
Honda NSX GT3 | 17 | 100, 101, 102, 103, 104 | 1 - 6 | |
Honda NSX Evo 2019 | 21 | 100, 101, 102 | 1 - 6 | |
KTM X-Bow GT4 | 57 | |||
Lamborghini Gallardo R-EX | 13 | 100, 101, 102 | no LEDs | |
Lamborghini Huracan GT3 | 4 | 100, 101, 102 | 1 - 9 | |
Lamborghini Huracan Evo 2019 | 16 | 100, 101, 102, 103, 104 | 1 - 11 | |
Lamborghini Huracan SuperTrofeo | 18 | 100, 101, 102, 103, 104 | 1 - 6 | |
Lexus RC F GT3 | 15 | 100, 101 | 1 - 2 | |
Maserati MC GT4 | 58 | |||
McLaren 570S GT4 | 59 | |||
McLaren 650s GT3 | 5 | 100, 101 | 1 - 2 | |
McLaren 720S GT3 Special | 22 | 100 | 1 | |
Mercedes AMG GT3 | 1 | 100, 101, 102, 103, 104 | 1 - 17 | |
Mercedes AMG GT4 | 60 | |||
Nissan GT-R Nismo GT3 2015 | 10 | 100, 101, 102, 103 | 1 | |
Nissan GT-R Nismo GT3 2018 | 6 | 100, 101, 102, 103, 104 | 1 - 4 | |
Porsche 718 Cayman GT4 | 61 | |||
Porsche 991 GT3 | 0 | 100, 101, 102, 103, 104 | 1 - 3 | |
Porsche 991 II GT3 Cup | 9 | 100, 101, 102, 103, 104, 105, 106, 107, 108, 109 | 1 | |
Porsche 991 II GT3 R 2019 | 23 | 100, 101, 102, 103, 104, 105 | 1 - 3 |
Fanatec, Thrustmaster, Logitech, Nvidia, Sparco Gaming, rseat, AK Informatica, Assetto Corsa Competizione
IDs for Colors and Materials
"skinColor1Id": ; skinColor2Id": ; skinColor3Id": ; "rimColor1Id": ; "rimColor2Id": ;
"skinMaterialType1": ; "skinMaterialType2": ; "skinMaterialType3": ; "rimMaterialType1": ; "rimMaterialType2": ;
"auxLightColor": ;
Color ID | Material ID 0 | Material ID 1 | Material ID 2 | Material ID 3 | Material ID 4 | Material ID 5 | Material ID 6 |
---|---|---|---|---|---|---|---|
glossy | matte | satin | satin-metallic | Metallic | chrome | clear-chrome | |
0 | |||||||
41 | |||||||
150 | |||||||
223 | |||||||
285 | |||||||
285 | |||||||
338 |
Text-Editor: Car
Everything that is described here is being gradually removed. The reason is that what is described here can be put together in-game.
For each vehicle a skin can be deposited on the own PC. You can use them on public or private multiplayer servers. In the "single player", in the modes from "training" to "fast race", you can use your own skins. For all other subsequent modes you can not do this. Even career and championship are excluded.
- Create a .json file for each vehicle you want to drive with your own skin ( Audi_R8_LMS_MyTeam_558.json ) or download all CustomCar-Files here: https://www.dropbox.com/s/1fcnspn23tgnwd1/acc_wiki_customcars_allcars_files.zip?dl=0
- You can deposit them here: \ Documents \ Assetto Corsa Competizione \Customs \ Cars
- continue as below File Content
First of all, a guide how to view his creation.
After creating a skin file, start ACC and click the "Multiplayer" tile and then Team. In the tab "Vehicle" you choose the car model for which you are currently painting. In tab "Team" the team name should now be selectable. Then you have to give your team a name "teamName": "",
.
Changes in the file make them visible in the showroom by switching showroom off/on.
Text-Editor: Team
your find .json-Files here: C:\Users\***username***\Documents\Assetto Corsa Competizione\Customs\Drivers
File Content
File Content | Settings | Description |
---|---|---|
{ | ||
firstName | ||
lastName | ||
shortName | ||
nationality | ||
driverCategory | ||
helmetTemplateKey | ||
helmetBaseColor | ||
helmetDetailColor | ||
helmetMaterialType | ||
helmetGlassColor | ||
helmetGlassMetallic | ||
glovesTemplateKey | ||
suitTemplateKey | ||
suitDetailColor1 | ||
suitDetailColor2 | ||
playerID | ||
aiSkill | ||
aiAggro | ||
aiRainSkill | ||
aiConsistency |